package com.ran3000.paperball.framework;

import com.ran3000.paperball.framework.math.Circle;
import com.ran3000.paperball.framework.math.Vector2;

public class BallObject {
	public final Vector2 position;
    public final Circle bounds;
   
    public BallObject(float x, float y, float radius) {
        this.position = new Vector2(x,y);
        this.bounds = new Circle(x, y, radius);
    }
}
